Only those of legal drinking age may take the King's coin.
In the west of Ireland stands the hill of Knockma, and beneath it holds court Finvara — High King of the Connacht faeries. His halls have no last call. His fires never gutter. His table has never once been cleared.
They say those who feast with the King lose all wish to leave; that a single night below can pass a hundred years above, and no guest has ever thought it a poor trade.
This is the world we bottle. The whiskey is simply how it travels.



Finvara himself — High King of the Connacht faeries, crowned in antler and oak. A gracious host with one rule: no story ends while there is whiskey left to pour.
The King's messengers. If you have ever followed a light between the trees and lost an evening you cannot account for, you have already met them.
Shapeshifter, trickster, and self-appointed keeper of the cellar. Every cask below the hill pays the púca's tax — one sip per barrel, no exceptions, not even for the King.
They have been playing the same game of chess since before the hill had a name. The King's Gambit — the boldest opening on the board — lends our whiskey its name.
The owl sees every road into the kingdom and every guest upon them. Nothing crosses into Finvara's halls unnoticed — though friends of the house are always let through.
From the casks the púca guards most jealously: a triple-distilled Irish whiskey, smooth and mellow, with a hint of magic. Named for the gnomes' favourite opening — the King's Gambit.
Orchard fruit and warm honey rise first, carried on soft malt and a whisper of woodland — green leaves after rain, the smoke of a distant fire.
Smooth and mellow across the tongue: toasted oak, vanilla, and dark caramel folded with a bright thread of spice — the hint of magic making itself known.
Long, warming and golden. It ends the way the best nights below the hill do — slowly, and with one more tale before the fire dies.
Smooth · Mellow · A hint of magic
IThe Fireside Council
IIThe Hall That Never Empties
IIIThe King's Window
IVThe Hundred-Year Evening
VThe Velvet Chamber
VIThe Edge of the Realm
VIIThe Map of the Ways In
VIIIThe Púca's Tax“A single night below can pass a hundred years above — and no guest has ever thought it a poor trade.”
— The Codex of FinvaraEvery toast in the King's hall is bought with a flip of his coin. Try your luck.
Word from below the hill: new releases, rare casks, gatherings of the court. No noise — only news worth a toast.